Guides

Welcome to Elderfield Fishing Guide: Rods, Bait and Every Fish

How fishing works in Welcome to Elderfield: the three rods, the bait each water needs, where every fish spawns and what the crab pots and treasure rolls pay.

9/26/2026 Welcome to Elderfield Wiki Editorial Team Last updated: 9/26/2026
Fishing minigame bar with a fish on the hook over the lake in Welcome to Elderfield

Fishing starts when Fisherman Herb hands you the Old Fishing Rod at the Lakefront. He gives it the first time you talk to him. From there the rule is simple: equip a rod, load the bait that matches the water you are standing at, and cast.

How the minigame works

A meter appears once you cast. Wait for a fish to bite the hook, then click repeatedly while the moving arrow sits over the blue bar. The progress bar fills as you hit the band. When it reaches the top you land the fish.

Bait is consumed on a successful catch unless you are wearing the Stealth Reel. That reel gives a 10% chance to keep the bait, which matters on the rarer spots.

The three rods

RodFishing levelHow to get it
Old Fishing Rod1Gift from Fisherman Herb after your first talk with him at the Lakefront
Sturdy Fishing Rod2Forged in the Workshop
Quality Fishing Rod3Forged in the Workshop

The rod gates the water, not the fish. The Campsite in the Old Woods needs the Sturdy rod, and the Catacombs need the Quality rod. Turn up with the wrong rod and you simply cannot fish there.

Reels, potions and the vest

Gear changes what you pull out rather than where you can cast.

ItemEffectSource
Lucky Reel+5% chance to find treasure while fishingCompleting Blue Painting 1
Sturdy Reel+5% chance to catch extra-large fishCompleting Blue Painting 2
Premium Reel+5% chance to catch higher-quality fishCompleting Blue Painting 3
Stealth Reel+10% chance the bait is not consumedCompleting Blue Painting 4
Fish FinderFish bite 10% faster while it is in your inventoryCompleting the Blue Room
Angler’s Vest+5% chance to catch extra-large fish while equippedPlaceholder reward
Angler’s PotionAdds +15% caught fish quality until midnightCrafted at the Potion Lab

The Potion Lab potion is the only timed one, so drink it before a long session rather than before a single cast.

Which bait each water wants

This is the part that trips people up. Every spot takes one bait type and nothing else.

WaterBait
LakefrontWorm or Leech, both from a Bait Pack (Tier 1)
SewersMaggot, from the Maggot Man news event
Mall, Administrator’s OfficeBug, from a Bait Pack (Tier 1)
Campsite (The Old Woods)Dragonfly from bug catching or a Bait Pack (Tier 2); Lugworm only during the Fishing Contest
CatacombsFirefly, from bug catching in the Catacombs or a Bait Pack (Tier 2)

If nothing bites, check the bait before you check the time of day. The wrong bait produces no fish at all, which looks identical to a bad spot.

Crab Pot

A Crab Pot is the passive option. Set it in an outdoor water source, add any bait, and collect the catch the next day. Bait type does not matter here.

Catches include Mud Snail, Spiked Clam, Midnight Crayfish, Lake Shrimp, Starfish, Lake Mollusk, Stoneshell Turtle, Hermit Crab and Stoneshell Crab. Prices run from 20g for a basic Lake Shrimp up to 200g for a four-quality Lake Mollusk.

Fish by location

Prices below are the four quality tiers, from the base catch to the best roll.

Lakefront

FishBaitSeasonTimeSell price
Ghost FlounderWormAllAny10 / 13 / 16 / 20g
Rock-DwellerWorm, LeechAllAny30 / 39 / 49 / 60g
Fog EelLeechAllAny20 / 26 / 33 / 40g
CorpsefishWorm, LeechWinterAny20 / 26 / 33 / 40g
Mud PerchWorm, LeechAllAny15 / 19 / 24 / 30g
Lake ScreamerWorm, LeechSpring, Summer6am to 8pm20 / 26 / 33 / 40g
Midnight CrayfishWorm, LeechSpring, Winter8pm to 6am60 / 80 / 100 / 120g
GlowfishWorm, LeechSummer, Autumn8pm to 6am60 / 80 / 120g
Bottom-FeederWorm, LeechSummerAny40 / 53 / 80g

Sewers and the Mall

FishWaterBaitSell price
SlimefishSewers F1None needed12 / 17 / 20 / 24g
StalktopusMall F1 HallwayBug30 / 39 / 49 / 60g

Campsite, The Old Woods

Needs the Sturdy Fishing Rod and Dragonfly or Lugworm bait.

FishSeasonSell price
Ancient PikeAll50 / 66 / 83 / 100g
Gold FishAll70 / 93 / 116 / 140g
AetherfinAll150 / 200 / 249 / 300g
RazorfishAll30 / 40 / 50 / 60g
StonelurkerAll40 / 53 / 66 / 80g
ManefishSpring, Summer60 / 120g
AshballAll100 / 133 / 200g
Gold SturgeonSpring, Summer140 / 186 / 280g
Koi FishAutumn, Winter70 / 140g
Void-FloaterNight140g and up

Catacombs

Needs the Quality Fishing Rod and Firefly bait.

FishSell price
Cave Serpent60 / 80 / 100 / 120g
Bonefish50 / 66 / 100g
Shyfish100 / 133 / 166 / 200g
Ancient Angler80 / 106 / 133 / 160g

Aetherfin is the standout earner at up to 300g, and it is available in every season at the Old Woods. Shyfish is the best of the Catacombs at up to 200g.

Treasure rolls

Some casts pull up treasure instead of a fish. Treasure quality follows its own roll.

TreasureValueNotes
Godscale25gFishing treasure, lucky roll; also drops from the Weird Fish boss
Godflesh40gFishing treasure; also drops from the Weird Fish boss
Bones5gUnlucky roll
Soda Pop2gLow-value roll

The Lucky Reel raises the chance of a treasure roll. If you are farming Godscale for crafting, equip it before you start.

Sources

  • Welcome to Elderfield Wiki: Fishing (community wiki, checked against the 1.0.x build)
  • Steam community threads on Fog Eel spawn rate, Fog Broth and early money (September 2026)

Community-maintained tables can lag a patch. The Fog Eel rate was raised in v1.0.1, so treat spawn-rate comments from before that date as out of date.

FAQ

Where do I get the first fishing rod?

Fisherman Herb gives it to you at the Lakefront the first time you talk to him. You do not need to buy it.

Why is nothing biting?

Almost always the bait. Each water body accepts one bait type, and the wrong bait produces no bites at all.

What is the most valuable fish?

Aetherfin, at the Old Woods Campsite, sells for up to 300g. It appears in every season, so it is a reliable long-term earner.

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