Walkthrough

Welcome to Elderfield Walkthrough Part 2: Seeds and the Broken Map

Welcome to Elderfield walkthrough part 2: buy seeds from Old Man Crosby at the general store, the map does not track you, and mining swings can hurt.

9/16/2026 Welcome to Elderfield Wiki Editorial Team Last updated: 9/16/2026
Welcome to Elderfield Walkthrough Part 2: Seeds and the Broken Map video

Three answers that save time immediately. Seeds are not sold in some “seed shop” - they come from Old Man Crosby at the town general store. The in-game map does not show where you are; it switches by region, which is why you cannot find your own dot. Watering and mining are both click-by-click, by hand, and every mining swing can cost HP, apply a curse, or drop you straight into a fight.

All three come from part 2 (LoiChainz, 33m28s).

Where the seeds actually are

The streamer gets stuck on this early. First the complaint: I don't know where we would go to get seeds. It did tell us… it said in the dialogue. Then he wanders into the general store, finds Old Man Crosby and says the honest version: I think you buy seeds from this guy. I had to actually look it up.

The point is simple: the dialogue mentions it, the map has no separate seed shop marker, so the general store is the only thing to recognise.

He also had to sell foraged mushrooms and meat before he could afford tools. The hoe and watering can are your first real expense, not starting equipment. Crops are also seasonal and the stock rotates weekly, so do not plan on buying everything in one trip.

Why the map never shows you

This line, tested live in the episode, is worth keeping: Does this map not move with me? I don't know how it really works. Okay, so it's by location.

In plain terms, it is a region map, not a position map. It shows you what an area looks like, not which tile you are standing on.

He is not imagining it. ScreenHype’s review lists “the in-game map does not accurately show the player’s location” as a drawback, and that review is one of the outlets OpenCritic aggregates.

The workaround is to navigate by landmarks. The lake, the bus stop, the mall entrance, the manhole outside the shop - learn those instead.

Why farming and mining eat your time

This is what part 2 is really about, and it is the loudest complaint in post-launch Steam reviews.

Watering: after planting wheat the streamer says Oh my god, it is such a pain in the ass once you get far in the game watering every single one. I mean, it's pretty fast and doesn't require energy, but still. One click per tile, no energy cost, deeply repetitive.

Mining: breaking rock means holding the button, and his summary is It just takes forever. The risk is worse than the pace. A Chinese-language negative review spelled it out after launch. A high-tier ore takes ten-odd swings, and every single swing can (1) take a percentage of your HP, (2) roll a random debuff curse, or (3) trigger an encounter that drops you straight into a battle.

He also calls out mining at night. The song says don’t mine at night; he mines anyway. The trade-off is covered in the mines guide.

The episode is fair about the good parts too. Tools are forgiving on this generation of the game: if you have the item you need, whenever you click, it's automatically use. And chests travel with you (So, chest travels.), so you are not scattering storage across the map.

The Shopper in the mall

Part 2 has an interrupted mall trip. Not long after walking in, an enemy that looks like an ordinary customer shows up. The streamer assumes it is staff, then corrects himself: Oh, no, he's a shopper. The result of the fight: Oh, it makes you go all the way home. Lose the battle and you are sent home.

That explains the wasted mall trips early on. The mall layout and the sewer entrances have their own page: mall and sewers.

What this episode unlocks

By the end, the loop is finished. Sell forage for cash, buy seeds and tools, plant and water. Go down to the Beginner Mine at night for copper, craft the Blade of Darkness, then walk to the lake to hand in a neighbour’s task.

Put plainly, part 2 is the episode where the farm actually opens. From here on, most days are that loop plus exploration.

The video

Embedded above: Welcome to Elderfield Walkthrough Gameplay Part 2 – STARTING OUR FARM! by LoiChainz.

Facts checked 2026-09-16. This video has no public comments, so the player-side notes come from Steam store reviews and press reviews. Seed stock, prices and farming feel can all change with patches.

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